1up has a nice preview up for Crash of the Titans in which they discuss some of the features in the game and the various platforms it’s going to be on. I’ve taken a few choice quotes below, but as usual click the link to read the entire preview:

The main underlying feature between them all will be Crash’s newest ability. After punching and kicking the spit out of little mutated creature until it is sufficiently dazed, Crash can “jack” the enemy by jumping onto its back and essentially taming it for his own uses. While he stays on the tamed monster’s back, players control the monsters movements and have access to its special abilities. “Jacked” enemies not only boost a player’s attack arsenal, but also come in handy for getting past obstacles that previously blocked the way.

Besides spinning like a top or surfing down pipes and ramps, Crash can also use ropes and climb walls — this time at a decently fast pace. Unique to the Wii version, many of the platforming abilities and attacks use motion controls. Taking a page out of Super Mario Galaxy, the Wii version of the game has players shaking the Remote so Crash spins around with his arms outstretched.